<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>TowerCards Devlog - itch.io</title><link>https://yayeux.itch.io/towercards</link><description>A tower defense roguelike where your whole army is a hand of cards.</description><item><guid>https://yayeux.itch.io/towercards/devlog/1627427/first-update</guid><title>First update!</title><link>https://yayeux.itch.io/towercards/devlog/1627427/first-update</link><pubDate>Thu, 13 Aug 2026 20:23:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What Changed? New Tutorial which explains the basic mechanics of the game! Fixes Card names drew oversized on the first hand of a session A hitstop could leave the board running under the result scree...</p>]]></description></item></channel></rss>